The projects for this course will consist of C++ applications authored
in the Microsoft® Visual Studio 2003 (VS03) environment. You
are free to develop your solutions on the platform/compiler of your
choice. However, all grading and demoing will take place using
VS03 and we will not provide support for other platforms or
compilers. Hence, your solution for each project must consist of
which we can compile to test your code. The following
tutorials will show you how to setup, compile, test, and debug a 559
project in the VS03 environment. All tutorials assume you are
working in the CS graphics lab located in B240.
These tutorials assume a working knowledge of C++. For an
introduction to the language please refer to this C++ tutorial
for programmers already familiar with the Java programming language.
These tutorials will show you how to get a project setup in visual
studio. We'll extend out initial project by adding windowing and
OpenGL graphics. These tutorials should be completed in sequence
as each builds on the prior's solution.
- Setting Up a Console Application in VS03
- An FLTK Window
- Displaying and Manipulating Images
- OpenGL in FLTK
- User Input and Animation
Here's some additional info that may be useful.
to the CS559 Homepage