Motion retargetting is simply
editing existing motions to achieve the desired
effect. Since motion is difficult to create from
scratch using traditional methods, changing
existing motions is a quicker way to obtain the
goal motion. This page specifically address the
usage of Michael Gleicher's Spacetime Constraints
motion retargetting method (put
link to paper here)
to retarget motion captured data to differently
proportioned skeletons.
The following pages explain
the steps we took to retarget motion-capture data
and the software we created to do so. The pages
also discusses the problems our method addresses by
showing show some of our rendered examples, and
finally discusses some problems we have yet to
address.
Any further questions should
be directed do Dr. Gleicher.
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