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CS779 2003 Final Projects

Quake 2 Cell Shading
David Dynerman

Re-rendering A Face Image Based on the Quotient Image Computation
Guodong Guo

HDR Compression for Animations using an LCIS Filter
Rachel Heck

Scene Generation by Sampling
David Koop

Aerial Perspective in Hardware
David Leonard

Tone Reproduction
Kathleen Marty

Non-Photorealistic Smoke
Alex Mohr and Andrew Selle

High Dynamic Range NPR
Liz Osten and Justin Weidner

Real-Time Ambient Occlusion
Ian Purvis and Luke Tokheim

Gem Rendering
Ross Tredinnick

Video Texture
Michael Wallick

Water and Caustics
Mengkuo Wang and Joshua Lulewicz