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All readings are somewhere in the "Reader" directory tree. Usually organized by the author's name. Week 2Required Readings: Principles of Traditional Animation Applied to 3D Computer Animation. John Lasseter. SIGGRAPH 87. A System for Computer Generated Movies. Ed Catmull. Proceedings of the 1972 ACM Annual Conference. Interactive Skeleton Techniques for Enhancing Motion Dynamics in Key Frame Animation. N. Burtnyk and Marceli Wein. CACM, October 1976. Optional Readings:This paper is an interesting exploration of what can be done with clever parameterizations. It is good food for thought. Accessible Animation and Customizable Graphics via Simplicial Configuration Modeling. Tom Ngo, Doug Cutrell, Jenny Dana, Bruce Donald, Lorie Loeb and Shunhui Zhu. SIGGRAPH '00. Week 3Rotations:The readings for this week center on the issues of representing rotations. Unfortunately, there are no really great sources. Two required readings are: Practical Parameterization of Rotations Using the Exponential Map. F. Sebastian Grassia Journal of Graphics Tools, 1998
Animating Rotations With Quaternion Curves Ken Shoemake SIGGRAPH '85.
I am hoping to write a tutorial on rotations, but I am not sure I will get it done in time for class. Kinematics and Inverse Kinematics:Dealing with the ill-conditioned equations of motion for articulated
figures
Real-Time Inverse Kinematics Techniques for Anthropomorphic Limbs. Deepak Tolani, Ambarish Goswami, and Norman Badler. Graphical Models. 2000.
Optional ReadingsQuaternions. Ken Shoemake.
Rotating Objects Using Quaternions. Nick Bobick. Game Developer Magazine, February 1998.
General Construction of Time-Domain Filters for Orientation Data. Jehee Lee and Sung Yong Shin. IEEE TVCG April 2002.
Lucas Kovar John Schreiner Michael Gleicher. Footskate Cleanup for Motion Capture Editing. Proceedings of the 2002 ACM Symposium on Computer Animation (SCA). July 2002. A thorough investigation of how to make simple IK really work well. Week 4Computer Animation of Human Walking: a Survey. Multon, Fance, Cani-Gascuel, and Debunne. Journal of Visualization and Computer Animation, 1999
Real-time Responsive Animation with Personality. Ken Perlin. IEEE Transactions on Visualization and Computer Graphics 1994.
Optional ReadingsLook for other Ken Perlin stuff on the web. Particularly his Java demos and his 1997 "Improv" paper. Week 5Monday:
An optional reading (a condensed version of the above) is: Michael Gleicher.
Animation
from Observation: Motion Capture and Modtion Editing. Computer Graphics.
33(4), 51-55. November, 1999. Wednesday:
Friday:
Optional ReadingsParts of Alberto Menache's book on Motion Capture. (sorry no online version). You might want to look at some of the original sources for the motion editing methods described in my chapter. For example, Motion Warping was introduced by Witkin and Popovic in 1995. Many other techniques come from a 1995 paper by Bruderlin and Williams called "Motion Signal Processing." If you didn't read the footskate paper (above), now might be a good time. There's also a paper by me called "Motion Path Editing" that you will encounter soon enough... Week 6Monday:No reading (video day). Use this as a chance to get ahead in the readings. There's a lot for Wednesday and Friday. Wednesday: Verbs and Adverbs. Rose, Bodenheimer, Cohen. Motion Graphs. Kovar, Gleicher and Pighin. Friday: If you still haven't read it, look at the footskate paper. You should also read the Retargeting paper. Week 7Monday: Wednesday: Friday: Week 8No Class Week 9Spring Break Week 10We'll spend this week to talk about cinematography and the "Film Arts." To prepare for this, I will ask you to read a book (look here for suggestions) on Film and to read the paper: Movies in the Minds Eye. Hochberg and Brooks. from Post-Theory, edited by Boardwell and Carroll. Week 11Monday: Wednesday: Alex Mohr and Michael Gleicher. Building Efficient, Accurate Character Skins from Examples. To Appear in SIGGRAPH 2003. optional:
Week 12Monday: Wednesday: Friday: Stable but responsive cloth, Choi & Ko, SIGGRAPH '02 Week 13Monday: Wednesday: Friday: Optional: Coming SoonFriday: |
(c) 2003 Michael L. Gleicher |