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Goals for Stage 3
- Create models: character model, scene objects,
terrain objects
- Finish adding shadow volumes to game
- Create basic animation loops for characters in game - figure
out exporting
- Terrain refining (LOD)
- Scene loading - load next (3) scene(s) to
give more depth of field
- Manage textures efficiently (using Maya?)
Long Term Goals
- Collision detection
- Inventory window
- Finish adding water reflections
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