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CS559 - Computer Graphics

The Reader

The course reader contains book chapters, notes and articles that are required reading for the class. Specific sections will be recommended in class.

Note that the reader is not the same as that used for 559 in previous semesters.

  1. Achromatic and Chromatic Light
    from J. Foley, A van Dam, S. Feiner and J. Hughes, Computer Graphics: Principles and Practice, 2nd Edition in C Chapter 13, Addison-Wesley, 1990.
  2. The Intuitions of Signal Processing (for Motion Editing)
    Michael Gleicher, unpublished notes.
  3. Basic Signal Processing
    Pat Hanrahan, unpublished notes.
  4. Compositing Digital Images
    Tom Porter and Tom Duff, in the Proceedings of SIGGRAPH 84.
  5. Image Compositing Fundamentals
    Alvy Ray Smith, Microsoft Technical Memo #4
  6. Paint By Numbers
    Paul Haeberli, in the Proceedings of SIGGRAPH 90.
  7. Basic Raster Graphics Algorithms for Drawing 2D Primitives
    from J. Foley, A van Dam, S. Feiner, J. Hughes and R. Phillips, Introduction to Computer Graphics Chapter 3, Addison-Wesley, 1994.
  8. Elimination of Hidden Surfaces
    F.S. Hill, Computer Graphics Using Open GL Chapter 13, Prentice Hall, 2001.
  9. Three-Dimensional Object Representations
    D. Hearn and P. Baker, Computer Graphics: C Version Chapter 10, sections 1-10, Prentice Hall, 1996.
  10. Texturing
    T Moller and Eric Haines, Real-Time Rendering Chapter 5, A. K. Peters, 2000.
  11. Principles of Traditional Animation Applied to Computer Animation
    John Lasseter, in the Proceedings of SIGGRAPH 87.
  12. Computer Animation
    J. Hodgins, J O'Brien and R. Bodenheimer.

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