Other Work

Though we haven't found anybody focusing on colored pencils, lots of people are studying other non-photorealistic rendering techniques:

Philippe Decaudin did quite a bit of work in the area of cartoon rendering. He also provided the algorithm we use for letting OpenGL calculate our normal vectors for us.

Brown University has its own research group for NPR. They do some exiting things...

Teddy is a system for real-time 3D sketchy modelling. Check it out!

Here is a large list of links to further NPR resources.


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