Project 1: Motion Capture Display and Editing

The basics:
  • Reads BVH files, is known to work with:
    • Dance01.bvh
    • Destroy.bfh
    • FrightenWalk.bvh
    • SnekPose.bvh
    • Thief.bvh
    • WalkPose.bvh
    • Many others adhering to the biovision format.
  • Allows user to modify the motion
  • Writes BVH files after the user has made modifications to the motion

 

The user can:

  • change the view
    • LMB to change viewpoint
    • RMB to change zoom
    • automatically with automatic motion tracking
    • automatically to an overview of the entire motion
  • modify the motion
    • by adjusting the position of the path control points
    • choose from one of the canned paths accompanying the software
  • adjust the animation playback
    • using a frame slider
    • VCR-like controls (pause,rew,ffw,rev,fwd,fwd-1 frm,bkw-1 frm)
  • adjust the number and spacing of strobe frames

 

 Features:

  • program fits the motion to "canned" paths (line, circle, triangle, square)
  • parameterization of skeletal position based on distance traveled

 

Disclaimers: (the fine print)
  • Files must adhere strictly to the biovision format as described here; including the assumptions about the ordering of joint angles (ZXY).
  • Only one file may be shown at a time.
  • Joints in the skeleton are limited to a maximum of 16 children.  However, there is no limitation on the number of joints in a chain of joints.