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Project 1: Motion Capture Display
and Editing
The basics:
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Reads BVH files, is known to
work with:
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Dance01.bvh
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Destroy.bfh
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FrightenWalk.bvh
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SnekPose.bvh
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Thief.bvh
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WalkPose.bvh
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Many others adhering
to the biovision format.
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Allows user to modify the motion
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Writes BVH files after the user
has made modifications to the motion
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The user can:
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change the view
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LMB to change
viewpoint
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RMB to change
zoom
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automatically
with automatic motion tracking
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automatically
to an overview of the entire motion
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modify the motion
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by adjusting the
position of the path control points
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choose from one
of the canned paths accompanying the software
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adjust the animation playback
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using a frame
slider
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VCR-like controls
(pause,rew,ffw,rev,fwd,fwd-1 frm,bkw-1 frm)
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adjust the number and spacing
of strobe frames
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Features:
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program fits the motion to "canned"
paths (line, circle, triangle, square)
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parameterization of skeletal
position based on distance traveled
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Disclaimers: (the
fine print)
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Files must adhere
strictly to the biovision format as described here;
including the assumptions about the ordering of joint angles (ZXY).
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Only one file
may be shown at a time.
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Joints in the
skeleton are limited to a maximum of 16 children. However, there
is no limitation on the number of joints in a chain of joints.
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