This paper is a "fairly-low-math" summary/explenation of the Siggraph 1999 "Stable Fluids" paper by Jos Stam. As such it is an explenation of the Navier-Stokes equations and how they are used to produce good looking fluids for graphics purposes. Contributions/Key ideas * Overview of Navier-Stokes equations * Description of how Stam translated them into something that can be simulated in a reasonable amount of time Stam's Method overview * Start with NS equations * Update velocity field * main contribution of advection scheme to get expected values * diffuse velocity field * project to get rid of divergence - using "magic Helmholtz decomposition" * Similar steps for moving density around