Analyzing the Physical Correctness of Interpolated Human Motion ----------------------------------------------------------- A really good paper. This paper discusses the question "So, we are just interpolating motion, and results look nice... But, are the results physically correct?" This is a really good question. The authors proceed to analyze several positions and see what the result is. (like jumping, foot skating...) Surprisingly, the usual method of interpolating motion frames does NOT produce physically correct motions. However, we can make interpolation produce physically correct motions using a few tricks. For example, to avoid linear momentum problems while jumping we can interpolate the position of the center of mass of the body instead of the root of the skeletong. This simple modification makes jumping physically correct. The other point is foot skating. Clearly, our current methods cause foot skating to happen (That is why we got all those papers talking about correcting foot skating! :)). The authors propose a different interpolation scheme, where we interpolate at different joints of the skeleton to make sure foot skating does not happen. This is a nice paper. The major question is, "Is there any reason why NOT to use this scheme?". Because if there are no reasons, then why are we using any other thing?