### Summary This paper introduces registration curves as a method for resolving problems in motion blending. ### Problem Simple linear blending will not produce reasonable results on many classes of actions unless the motions to be blended are very carefully chosen and possibly preprocessed by hand ### Methods Used To construct the registration curve * Construct a timewarp curve to synch the two motions to be blended * Construct an alignment curve to match the two motions spatially * Construct a set of constraint matches, a set of frames in which the new, blended motion is to satisfy the constraints of the input motions To blend using the curve * Determine the position in time of each of the input motions using the timewarp curve * Position and orient the motions using the alignment curve * Combine the frames using their blending weights * Constrain the resultant blend according to the constraint match set ### Key Ideas This paper introduces registration curves as a method of automatically blending similar motions by the above method.