### Summary This reading is a survey of motion editing techniques and their applicability and difficulties. ### Problem The basic problem of this reading is how to alter a performance once it has been captured to suit a particular goal, whether that goal is to create a different performance, make the performance more believable, reduce noise, make it fit some algorithm better, etc. ### Methods Used This reading outlines several ways to edit motion, including: Key reduction Motion signal processing Time warping/scaling/shifting Linear filtering Non-linear filtering Blending/Motion Warping ### Key Ideas In addition to the motion editing techniques given above, the reading explains several ways to represent rotations