1. Inkwell is a "2 and 1/2d" animation system. It is called 2 and 1/2 dimensional because it keeps track of the order objects are drawn in. 2. The paper is trying to solve the problem of creating an intuitive animation system that is as close as possible to actual drawing and painting as possible. 3. Describes a animation system for 2.5d animation with features including: specification of key frames, filtering of the motion parameters, and warping geometry and texture. 4. key ideas: use like actual drawing and painting, drawing of filters of motion parameters, and various methods for warping geometry and texture. 5. Contributions - hopefully intuitive system for producing 2d animations, an animation system that is closer to being and extension of drawing and painting.