Project Stage 2

The Task

Make your game look as good as possible. Incorporate as many lighting and shading effects as are appropriate to your game. You must incorporate a vertex or pixel shader in some way. You must do shadows of some form. You must use multiple textures, preferably with some form of multi-texturing (which can be computed in a pixel shader).

It is not necessary to have a complete world model - just enough to demonstrate your effects.

Deadlines

Sept 29, 5pm Goals
Oct 13, 5pm Demo