The class project will require the development of a game in which a vehicle moves around a track of some kind. The obvious example is a driving game, but other designs are possible. The aim is to keep the complexity under control yet provide enough freedom for interesting work.
You can use any software you like with the limitation that it must run on the machines in B240. Note that those machines contain GeForce3 graphics cards. This is your first introduction to the idea of a "spec" machine, or the minimum machine requirements for your game. I strongly recommend working with software that you are already familiar with.
You will be starting from scratch. Nothing will be provided, although you can obviously use software you have written in other classes, or even software someone else has written. But you must acknowledge the source of all your code. Formal structures will be set up to do this.
At grading, in addition to demonstrating your game, you will also be required to produce a very brief report summarizing what you did and what you used to do it.
There will be more info coming up.