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Goals for Monday, Oct. 20
- Volumetric Shadows
:Jayson and Aaron
Spatial partitioning system for the world and terrain
:Matt
- LOD on Planets
:Jayson
Optimization and finalization the terrain_object
:Matt
- Distance fog for view limitation
:Jayson
Frustum Culling
:Matt
- Environment Mapping on any model
:Aaron
Material object with specularity and such
:Aaron
- 2nd Model
:Aaron