Build Log
  

------- Build started: Project: 3DGL, Configuration: Debug|Win32 -------

Command Lines
  
Creating temporary file "c:\OpenGL\3dgl\3dgl\Debug\RSP000005.rsp" with contents
[
/Od /I "c:\Program Files\fltk-1.1.4.2\vs7" /D "_DEBUG" /D "WIN32" /D "__WIN32__" /D "FL_DLL" /D "_MBCS" /Gm /EHsc /RTC1 /MLd /Fo"Debug/" /Fd"Debug/vc70.pdb" /W3 /c /Wp64 /ZI /TP
.\main.cpp
.\GSceneWindow.cpp
.\GPoint.cpp
.\GCube.cpp
]
Creating command line "cl.exe @c:\OpenGL\3dgl\3dgl\Debug\RSP000005.rsp /nologo"
Output Window
  
Compiling...
main.cpp
c:\Program Files\fltk-1.1.4.2\vs7\FL\Fl_Widget.H(156) : warning C4312: 'type cast' : conversion from 'long' to 'void *' of greater size
c:\Program Files\fltk-1.1.4.2\vs7\FL\Fl_Widget.H(159) : warning C4311: 'type cast' : pointer truncation from 'void *const ' to 'long'
c:\Program Files\fltk-1.1.4.2\vs7\FL\Fl_Widget.H(160) : warning C4312: 'type cast' : conversion from 'long' to 'void *' of greater size
c:\Program Files\fltk-1.1.4.2\vs7\FL\Fl_Widget.H(190) : warning C4312: 'type cast' : conversion from 'long' to 'void *' of greater size
c:\Program Files\fltk-1.1.4.2\vs7\FL\glut.H(246) : warning C4312: 'type cast' : conversion from 'int' to 'void *' of greater size
c:\OpenGL\3DGL\3DGL\GPoint.h(16) : fatal error C1083: Cannot open include file: 'iostream.h': No such file or directory
GSceneWindow.cpp
c:\Program Files\fltk-1.1.4.2\vs7\FL\Fl_Widget.H(156) : warning C4312: 'type cast' : conversion from 'long' to 'void *' of greater size
c:\Program Files\fltk-1.1.4.2\vs7\FL\Fl_Widget.H(159) : warning C4311: 'type cast' : pointer truncation from 'void *const ' to 'long'
c:\Program Files\fltk-1.1.4.2\vs7\FL\Fl_Widget.H(160) : warning C4312: 'type cast' : conversion from 'long' to 'void *' of greater size
c:\Program Files\fltk-1.1.4.2\vs7\FL\Fl_Widget.H(190) : warning C4312: 'type cast' : conversion from 'long' to 'void *' of greater size
c:\Program Files\fltk-1.1.4.2\vs7\FL\glut.H(246) : warning C4312: 'type cast' : conversion from 'int' to 'void *' of greater size
c:\OpenGL\3DGL\3DGL\GPoint.h(16) : fatal error C1083: Cannot open include file: 'iostream.h': No such file or directory
GPoint.cpp
c:\OpenGL\3DGL\3DGL\GPoint.h(16) : fatal error C1083: Cannot open include file: 'iostream.h': No such file or directory
GCube.cpp
c:\OpenGL\3DGL\3DGL\GPoint.h(16) : fatal error C1083: Cannot open include file: 'iostream.h': No such file or directory
Generating Code...
Results
  
Build log was saved at "file://c:\OpenGL\3dgl\3dgl\Debug\BuildLog.htm"
3DGL - 4 error(s), 10 warning(s)