This is supposed to be a little bowling scene. The ball is a sphere (shock!), with a granite texture. The pins are deformed spheres, and are just phonging white. The bowling lane is a plane, with a wood texture (I wanted the grains going the other way, but could not figure out how to do that). There is also a plane in the background, which has been phonged blue.

There are two spot lights on the scene: one is off camera to the left, and is pointing at the base of the front pin. The other spotlight is above the pins, pointing directly downwards. There is also a directional light, and ambient lighting as well.

The scene was rendered with Maya, and the image was snapped by Paint Shop Pro. I couldn't figure out how to have Maya save the results to a file.