JOURNAL OF SYSTEMS AND SOFTWARE
 
Special Issue on Social Cyber Systems

Guest Editors:  
Aoying Zhou (ayzhou@sei.ecnu.edu.cn), Guandong Xu (guandong.xu@vu.edu.au), Nitin Agarwal (nxagarwal@ualr.edu)

Important Dates
Abstract (e-mail to the guest editor, Guandong Xu): 23-11-2012
Deadline for Submissions: 30-11-2012
Decision to Authors: 08-02-2013
Revision due: 05-04-2012
Final Decision: 03-05-2012
Publication of issue: Expected Mid 2013 (subject to JSS editorial calendar).

Objectives
Social computing is concerned with the intersection of social behavior and computing systems, creating or recreating social conventions, and social contexts, through the use of software and technology. Various social computing applications such as blogs, email, instant messaging, social networking (e.g., Facebook, MySpace, Twitter, LinkedIn, etc.), wikis, and social bookmarking have been widely popularized where people interact socially via computing space. Such applications have been profoundly impacting social behavior and life style of human beings while pushing the boundary of computing technology simultaneously. While people can enjoy or even indulge in the benefits such as freedom and convenience brought about by social computing, various critical issues such as privacy protection, touch-screen based arty HCI design, and modeling of social behavior in computing space still remain challenging. 

Topics
The primary goal of this special issue is to exchange the latest fundamental advances in the state of the art and practice of Social Computing systems and applications and related areas. We are interested in the works not only with strong algorithmic innovations, but also with solid application-oriented experimental evaluations and system implementations. Topics of this special issue include, but are not limited to, the following:

*	Fundamentals of social computing 
*	Social network analysis and mining
*	Social software development
*	Computational models and architectures of social simulation 
*	Software engineering issues in Social Web design
*	Service science and service oriented interaction model design
*	Social computing system architecture and design
*	Business social software systems
*	Web 2.0 and semantic web 
*	Modeling of social behavior
*	Innovative HCI and touch-screen models 
*	Modeling of social conventions and social contexts 
*	Social media analytics and intelligence 
*	Group formation and evolution 
*	Security, privacy, trust, risk and cryptography in social contexts 
*	Information retrieval, data mining, artificial intelligence and agent-based technology 
*	Group interaction, collaboration, representation and profiling 
*	Handheld/mobile social computing 
*	Cultural patterns and representation 
*	Emotional intelligence, opinion representation, influence process 
*	Mobile commerce, handheld commerce and e-markets 
*	Social policy and government management 
*	Social blog, micro-blog, public blog, internet forum 
*	Impact on peoples activities in complex and dynamic environments 
*	Collaborative filtering, mining and prediction 
*	Social computing applications and case studies

Submission Information
All manuscripts and any supplementary material should be submitted via the journal¡¯s online submission and peer-review systems at http://ees.elsevier.com/jss. Follow the submission instructions given on this site. Please select the article type as ¡°SPECIAL ISSUE: Social Cyber Systems¡±. Abstracts should be emailed to the guest editor (Guandong Xu, guandong.xu@vu.edu.au), a week before the full manuscript submissions deadline.

All manuscripts should be compliant with the journal's submission guidelines for special issues. Please refer to the following site:
http://www.elsevier.com/wps/find/journaldescription.cws_home/505732/authorinstructions.

Manuscripts must not have been published previously or be currently under consideration for publication in any other journals or conferences. Submissions with substantial extension from previous conference papers are also welcome but must attach a statement letter indicating the additions and difference from previous version.